Deal one deck (blue coloured backs) to four players, 13 cards to each player. Complete Games for Sale - click name to purchase (All games are previously played unless otherwise noted) Game Condition => Pricing Scale (click link above) # 02333 - 1987 Double Trouble Pop-O-Matic game $ 9.95 Excellent Condition (2 slightly worn corners) # 00000 - 1987 Double Trouble Pop-O-Matic game … Your goal for this game is to move all four of your colored pegs from HOME to FINISH while trying to send your opponents’ pegs back to HOME. Deal an other deck (red coloured back) the same way - 13 cards each. Each piece that lands on one of the Finish spaces is removed. Get the best deals on vintage trouble game when you shop the largest online selection at. There is no penalty for the number of 6 you can get. The second, Double Trouble was released shortly after the original in 1987. Market Recovery Times Accelerating: Double, Double, Toil or Trouble? If you do not roll a 6, and no pieces are in play (all pieces are still on your “Home”), then your turn is over. … If a player's piece lands on a square which is already occupied by another player's piece, that piece is knocked off the track and returns to its starting zone. Ludo is a simplified version of a traditional Indian board game, Pachisi. Trouble is recommended for ages five and up, but could easily be played by younger children with a little assistance. When you land on a Star space, you must turn a wheel. When board games are your Friday night out! When you pop a 6, you can either move a new peg out to START, or move a peg already in the playing track. In Double Trouble each player gets both a colored player peg and an arrow of the same color. Players may not touch the other player's piece, otherwise the piece's owner must redo the pop/roll. If pieces are on the chosen wheel then they will stay there but may have to exit on to a different route than they intended. You’ll need all four of the pegs i… Explore the Disney Frozen world to find Elsa! The game can also be helpful to children learning to count, as pieces must be moved in accordance to the roll of the dice, which requires counting the spaces on the game board as well as the dots on the die. Help Annie return home to celebrate Halloween. Then race to get all your game pieces around the board to the finish zone, but be careful! You might get into trouble! Can you get all 4 of your pieces around the board without getting bumped and sent all the way back to the beginning? Keep your luck going, and send your opponents back to their starting space in this classic race-and-chase game.It does however go by many names. Getting into trouble has never been so much fun! The excitement begins as soon as you press the classic Pop-O-Matic bubble to roll the die. Can you chase your opponents around the board without getting into trouble and getting sent back to the starting line? The first player to get all four game pieces to the finish zone wins the game. The suspense builds as you try to land on the Double Trouble or Warp spaces that give you additional powers. Get ready to race to the finish line in this exciting game with the classic Pop-O-Matic bubble that holds and rolls the die.